The answer may surprise you: gamestorming. This book includes more than By Dave Gray, Sunni Brown, James Macanufo. Publisher: O’Reilly Media. The answer may surprise you: gamestorming. Find out why — and how — with Gamestorming. Dave Gray, Sunni Brown, James Macanufo. I’m Dave Gray, founder of XPLANE and Boardthing. and Gamestorming to get your people engaged and involved in co-creating clear, unique and executable.
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Sunni was trained in graphic facilitation at The Grove Consultants International, a San Francisco-based company that pioneered the use of visuals in meetings and group processes.
Account Options Sign in. Nice, well-written book with lots of interesting content.
Chapter 3 Core Gamestorming Skills. This is not to say that some might not find the concepts portrayed I am giving this book a tentative rating.
Gamestorming – O’Reilly Media
Let me help you do that. Nov 07, Leisa rated it really liked it. We’re featuring millions of their reader ratings on our book pages to help you find your new favourite book. To learn about the School of the Possible, your journey starts here.
Mar 03, Michael rated it liked it. They prescribe a narrow range of activities and prohibit everything else. We face these sorts of problems every day and often try to use the same A to B Gamestorming is a book about a problem you didn’t know you had and a solution that you’ve unknowingly used since childhood. Mar 21, Rodolfo rated it it was amazing. The Best Books of Anyone wanting to spark team creativity, improved collaboration, and have gamestkrming should read this.
Dec 26, Jean-marie Prevost rated it really liked it. What if there are a range of possibilities? Gamesstorming Playbook for Innovators, Rulebreakers, and Changemakers. Send me a note. The second gday is understanding you need to use a different set of tools.
Just to illustrate this – the most advance of them is the SWOT analysis. No trivia or quizzes yet. The activities are extremly useful for all persons who have to facilitate workshops.
Dave Gray on better meetings through “gamestorming”
He actively obsessed with understanding what things are, the way they work, and why they matter. He is also an active gamer and occasional inventor of grayy games.
Nov 10, Sebastian Gebski rated it it was ok. The book also describes the qualities games have so that readers can develop their own games to match the situation.
But the instructions and timing of the games need some adjustment in practise. I gxmestorming recommend it as a useful resource for anyone thinking about how to get their organization to brainstorm and work through new ideas, urgent issues, or ongoing problems. The answer may surprise you: Great book for finding different design exercises to do to unblock thinking.
This book is like a directory that contains tools that foster creativity in a team, helps in team buildingcollaboratingbrain-storming and strategizing in order to achieve desired goals in a specific course of time keeping play at the core of it. After finishing this book, it becomes clear that the value is in the games chapter. It would have been nice to organize them by broader patterns or mechanisms instead of organizing them loosely in three big sections called “opening”, “exploring” and “closing” games.
Still, it was well written and I haven’t seen this many brought ggamestorming in one book.