Front Cover Table of Contents Introduction Chapter 1: Half-breeds in your Campaign Chapter 2: Specific Half-Breeds Half-breeds at a Glance Aellar Alicorn. The d20 core rules let you play half-orcs and half-elves, but why stop there? Bastards & Bloodlines gives you nearly 30 new half-races to play. Bastards & Bloodlines: A Guidebook to Halfbreeds (Races of Renown) [Owen K. C. Races of Destiny (Dungeon & Dragons d20 Fantasy Roleplaying).
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I blodlines figure out how to format the toc properly so as was just like aw fuck it I’ll do it later lol. This presents some serious balance issues. Results 1 to 3 of 3. Hope you get a chance to playtest some of these! All of them are based on at least one humanoid parent. The cover bastarsd the book is illustrated by James Ryan.
A set of tables at the beginning of the chapter summarises ECL, Ability adjustments, parents’ races, lifespans, and height and weight.
I’m surprised that someone of your experience would bemoan the lack of hand-holding. Despite all the numbers and dice in the pages the book is pleasant and easy bastarda read. Crossbreeding is about wizard PCs putting together crossbred creatures, Bastards and Bloodlines is about playable character races.
Bastards and Bloodlines for D&D 3.0/3.5
For example, the spell elemental immunity is a dragon-blood spell, and can only be cast by characters with draconic blood. No one will call the houri half elf, half nymphpiper half halfling, half satyror trixie half gnome, half pixie freaky though.
The writing style is engaging, and the editing generally sound. There are new feats and prestige classes in Bastards.
Retooling races from Bastards and Bloodlines
What makes the book are the visuals. The strength of a troll and the wits of a dwarf make for a powerful combination.
These are meant to give a little bit of a different personality to each character. The summary tables at the back and the high Effective Levels are just two symptoms of this.
Bastards & Bloodlines
Bloodlknes survival trait concerns me, the damage reduction. Halfbreeds In Your Campaign This chapter looks at the logistics behind the existence of more half-breeds than just half-orcs and half-elves. Everything he does revolves around hunting.
I just haven’t gotten around to making it into a pdf yet. Retooling races from Bastards and Bloodlines The book ends with a summary of the tables from the book and an index.
lboodlines The brood champion is a warrior who develops a fighting style around their more bestial aspect. As the brood champion advances, they gain bestial characteristics like improvements to natural weaponry and damage reduction.
The first thing I noticed is that the best of each race is included. I will make a few mods for some of the pictures, but feel free to take the source, and post a link from it, so you can edit the content yourself: Font and margins are fairly standard, though the font used for titles and subtitles takes the equivalent of two or three standard lines. This could easily result in a 25 spell resistance for the character. Unlike ‘Crossbreeding’, it suffers from somewhat nebulous rules for mixed race creature creation and a shaky basis for its explanation of mixed race creation for some of the more unusual creatures.
Moving your players into new areas always a good idea would solve your problem better. Reset Fields Log in. Most of the mechanics batards solid, and I found many of the ideas compelling.
The text then delves into how to introduce these wild combinations into your campaign. If you would like help fleshing bastars not-yet-complete content, please use the official Discord or the Arcana Forge post at the top of the subreddit. I went over all of the races several times with the detect balance scale and tweaked them either to make them more in-line with the rest or changed some stuff around to make each one more unique.