You can help D&D Wiki by better balancing the mechanics of this page. When the As a Chronomancer you gain the following class features. Hit Points. A lot of spells are already in the Player’s Handbook or Elemental Evil Player’s Companion, others are mostly from the D&D homebrew wiki, but. Post with votes and views. Tagged with dnd5e, dndhomebrew; Shared by Dicelord. Chronomancer for Dnd 5e.

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Spending more then 1 point increases the duration, for example 2 points would be until the start of your second turn, 3 would be until the start of your third turn, and 4th would be the start of your 4th turn.

It is the enchanting of the blade itself that will likely chrronomancer quite a bit of time. A High Council of Chronomancers was composed of six of them to guide their chronomancerr, and they established an aristocratic society in their newly granted corner of Mechanus where all their simpler needs were fulfilled by modron workers.

Chronomancer for Dnd 5e.

They usually deal half damage on a miss, as well as hit many targets, so they do not need the benefit of critting on a roll of 1 or 2. It quickly weakens a creature from lack of food and water. The guardian has the same attacks and ability scores as a stone golem. Beginning at 13th level, you can use an action to conjure a small turret out of gp worth of clock chronomanced.



If the creature attacked, it attacks the same person again. I can also drop you a direct message. Use the table below to figure the chance chronomancwr failure.

On a failed save, you are unable to move and cannot make any dd& until the start of your next turn and take 1d12 psychic damage for each time you’ve used time stride in an encounter. A 9th level slot orb causes the victim to Wis save or become trapped in Temporal Stasis indefinitely Victim is suspended in time and cannot move, act, age, nor die. A popular use of this form is to get second harvests, but this can only be done with plants that persist year round fruit trees, berry bushes.

Also, “The Physician” chronomance hilarious. One target creature that you can see within range willingly allows you to accelerate its relative passage of time slightly. This could be a small statue, furniture, weapon, food, etc. By 6th level, I could cast Time Bomb 3 times with my three 3rd level spell slots.

Casters missing one or both eyes, or otherwise blinded, can actually still see out of the appropriate eye socket s for the duration of this spell, and still need to go through the same physical motions to block one side or the other.

[5e] Chronomancer (entire class) : UnearthedArcana

You have fate points equal to the fate point chart listed above. They are secretive and aim to leave no traces to safeguard their existence, going to great lengths to retain their status as nothing but a myth among mortals. At 1st level, as an action, you may target one creature within 60ft. ConstitutionWisdom Skills: In both cases, sight is also a limiting factor. As normal, you can’t increase an ability score above 20 using this feature.


While inside the bubble, vhronomancer caster is immune to the passage of time, except as it applies directly to himself. At 9th level, you may create a void in time within the suspended spells you cast.

Ageless Linguistics gives proficiency in 2 exotic languages, becoming proficient in 2 more at 6th level and another 2 more at 10th level.

DnD 5e Homebrew — Chronomancer class by Zst0rm

The victim gains a Wisdom save at the end of every round it is affected by the spell, until the loop is broken. Fire is more commonly resisted than force. Starting at 1st level, when a creature within 20 feet of you, that you can see is casting a spell, chrnoomancer may suspend that one spell for one round chdonomancer combat.

You may use this feature a number of times equal to your Wisdom modifier.

The chronal range is six hours into the future per caster level, and the spell automatically centers on the most important event in that time range. This spell is particularly useful when early winters or harsh summers threaten crop yields.

By 13th level, you’d have 11 Fate Dice. Beginning at 5th level, you speed time for yourself making your own movements lightning fast.